Sunday 6 March 2011

3D Modeling Part 2

I am also starting to create several of the assets around my main prop (Truck). I've started modelling the tires in order to see how many polys I will use in creating the other props within the scene so that I can limit myself to how many poly I will use on the truck although I am giving myself a maximum of 2000tris for the other props in the environment which means I have a maximum of 8000tris for the truck.
Below is the start of my tire which is very low poly as within my reference images I am going to use at least 10-15 tires although when in the unreal engine I may be able to remove some of the back facing polys which will not be seen in order to reduce polys.

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